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Date:2011-03-25 11:33
Subject:StarCraft 2: 2011 GSL World Championships
Security:Public

Copied from: http://www.reddit.com/r/starcraft/comments/gb3nb/hello_my_friends_stay_a_while_and_listen_as_korea/

This post is about the upcoming GOMTV 2011 GSL World Championships that are being held next week. You should watch. There will be many great games.Collapse )

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Date:2011-03-05 16:31
Subject:
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This trailer for Star Wars: The Force Unleashed 2 is so good, it almost makes me forget how incredibly bad the first game was. Almost.



BTW, the first game also had great trailers.

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Date:2011-03-05 02:32
Subject:
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Dwarves. Are. Bad. Ass.Collapse )

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Date:2011-02-25 21:42
Subject:
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Still playing around in Unity. This is a test of the ai ship spawning and flight behaviour, plus a demo of some of the editor UI. Click through to YouTube itself for the HD version.

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Date:2011-02-25 07:01
Subject:What is this... I don't even know...
Security:Public

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Date:2011-02-24 22:28
Subject:
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Blender (3d modeling program) and Unity (3d game engine) disagree on whether the Y axis or the Z axis is "up".

This isn't a real "problem" exactly, but it's extremely annoying and distracting.

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Date:2011-02-23 21:52
Subject:Programming Progress
Security:Public

After about 8 hours with a brand new game development environment with an unfamiliar UI, a programming language I've never seen before, and having to learn 3d-math, I've managed to put together a mini game where:
- You fly a ship around in space. (There's a moving starfield to give you a nice sense of motion.)
- There's an enemy ship that chases you. (It actually chases the nearest player-friendly unit and will change targets after some time if something closer if available. Currently, that's just you.)
- You can fire bullets (Dynamically loaded from an asset library, so I can easily have multiple weapon/bullet types).
- The bullets detect when they collide (actual 3d mesh collisions!) and call a function that registers the hit. (Bullets have friend/foe detection and have hooks in place for things like heat-seeking missiles.)

I'd say that's pretty damn good for (effectively) one day of work.

Next step: Implement a damage model and make the enemy shoot back!

Assuming I stick with this project, what I hope for the end result is:
- A starbase that you have to defend
- Resources nodes that you can capture (like, asteroid fields to mine)
- The ability to spend resources to either upgrade your ship or purchase upgrades/defenses for your starbases or to spawn friendly fighters to help defend your starbase/resources/yourself.
- The enemy will also have starbases that spawn ships which attack your starbase/resources/yourself
- Ultimately your goal will probably be to take out the enemy starbases, which get more powerful and/or spawn more powerful enemy fighters over time and/or as you destroy the enemy bases

All of this can be developed pretty incrementally, which I'm happy about. At any given stage, you should have a playable game.

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Date:2011-02-23 06:11
Subject:Bitterness.
Security:Public

February 18th: Start programming a game in Unity.

February 22nd: Hear from demonac that Kongregate now accepts Unity games. Cool! I like Kong and the idea that I can get a non-Flash game on there is very exciting.

February 23rd: Find out that Kongregate actually has a Unity game contest with a $25,000 prize pool! Amazing!

Last day for game submission is February 16.

fffffffuuuuuuuuuuuu...

I really am seriously disappointed. It's not because I think I would have had a shot at the money (although I think I had a reasonable chance). It's because a target date like that would have been exactly what I would have needed to enter crunch mode and actually get something DONE for a change.

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Date:2011-01-21 16:22
Subject:
Security:Public



EDIT: The embed doesn't seem to be working on LJ. The video I'm talking about can be found here.

This is an excellent video series about game design, but that's not why I'm posting this episode. I'm posting it because I can provide an example of a game that does exactly what they ask with regards to dialogue:

Indigo Prophecy

This game has a dialogue mechanic that require quick decision making, because certain dialogue options invalid others, and you only have a limited amount of time to punch it in.

It also has a fantastic story and I would highly recommend it to anyone who ever enjoyed adventure/puzzle games like Myst or King's Quest. The controls on a mouse/keyboard are very weird at first, but once you get used to them they work fantastically well.

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Date:2011-01-18 11:02
Subject:
Security:Public

Beautiful Storyteller + Math Geek = Vihart

This is her latest video, which is very sweet:



This is the first video of her's that I saw, and it's a different sort of story. You might want to start here. I dunno.

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Date:2011-01-13 11:14
Subject:Geek Jokes
Security:Public

Reddit has a "geekiest joke" thread going on, and this one killed me:

http://www.reddit.com/r/AskReddit/comments/f151d/whats_the_geekiest_joke_you_know/c1cio17

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Date:2011-01-05 08:34
Subject:Reddit Love
Security:Public

Reddit is my favorite news/discussion website. It's informative, funny, and has a great community.

And every now and again, something like this and this happens.

Relevant: http://www.youtube.com/watch?v=MXW0bx_Ooq4

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Date:2011-01-03 10:25
Subject:Almost certainly a waste of time.
Security:Public

I just sent this to my ISP.

Hello,

I am a happy subscriber to your HD TV/PVR/Phone/Internet bundle and I recently got a notice that your Internet 30 service was coming to Sudbury, Ontario.

As my wife and I are avid Internet users, we were quite excited by this. I upload a lot of videos to YouTube and so the increase in upload speed was particularly exciting to me (my channel was the 11th most popular in Canada in December). We also stream HD-quality video from Netflix, download games from Steam, play online games, and transfer a lot of high-rez images (I am a photographer). In a few weeks, my wife will be going to Scotland to study for a semester and I expect a lot of Skype video-conferencing.

However, once I looked at the listing on your website I was distraught to see a 100 GB/month usage limit. There is no usage limit on the Extreme 15 -- which means that I could be paying $10 more per month for an effective downgrade in my service (or have to pay $1/GB overage fees).

I spoke with two customer service reps and one technical support rep, all of who were unaware that there would be a 100 GB/month limit (the website does note that this is not yet in effect but will be "in the coming months"). Additionally, no one could tell me what my current usage is.

Now, I suspect that I am in fact below the limit -- but as it stands I cannot make an informed decision and am greatly bothered by this.

To note the potential disconnect between offering such a high-speed service with a 100 GB cap, you only have to read the section on your own website that notes that with Internet 30 you could download a 1 GB file in 5 minutes. Using these numbers, you can easily calculate that it's possible to hit the usage limit in 8.3 hours.

Yes, that would represent a particular extreme 8.3 hours (and only possible in a magical world where you get to utilize 100% of your possible bandwidth), but it still comes off remarkably troubling. It's worth noting that while your website says that you could download "150 standard-definition movies", it stays away from the question of many HD movies you could download -- because then the numbers would start to look extremely restrictive.

(As an aside, I find it funny that I get 150 SD movies with a 100 GB cap and 300 SD movies with the 250 GB cap of the Internet 100 package. How does that work? It's almost as if these numbers were more or less made-up!)

Now, I have gone ahead and signed up for the service because the 2nd rep I spoke with helpfully pointed out that I could downgrade at any time should the "released in the coming months" usage-monitoring tools tell me that I am in fact nearing the 100 GB cap. This leads me to wonder: If I can just toggle the service on and off at will, maybe I can hit 99 gigs and then temporarily downgrade to the 15 Extreme service each month. I'm sure the customer service center would appreciate my regular phone calls.

The purpose of this email is simply to try to point out that the service as presented is pretty ridiculous. I probably won't actually hit the 100 GB limit, but it astounds me that I even have to consider the possibility that I may have to downgrade sometime in the future in order to use my Internet services without hitting a $1/GB surcharge (which, as per your numbers, I could do every 12 seconds).

I very much hope that Eastlink reconsiders the usage limit. From speaking with the customer reps, it sounds like other areas of Canada have a 250 GB/month limit on their Internet 30. Maybe a slightly more generous policy for Ontario could be available?

Hoping for sanity,
Martin Glaude

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Date:2010-12-09 09:25
Subject:
Security:Public

Wow, the love for my HoN commentary keeps on coming. I'm completely overwhelmed by the reception it's gotten.

I've been in communication with multiple members of the S2 staff as well as one of the game's primary e-Sports commentators -- they want to get me "trained up" in the game so I could do more official/pro-level commentaries. O.o

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Date:2010-12-08 23:43
Subject:
Security:Public

Wow, so my introductory commentary for Heroes of Newerth has been met with a pretty positive reception:

The future Day[9] of HoN could be a League of Legends commentator

"I'm impressed. If he could get into competitive HoN he'd instantly become the best commentator in HoN"

I literally teared up at those comments.

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Date:2010-11-29 10:07
Subject:Why I love Starcraft
Security:Public

At the end of each GSL match, they interview the winner using questions from forum posters. The winner of a particular match was from Taiwan.

The interviewer reads the forum question in English.
Then he translates it into Korean.
Then an intermediary translator converts it from Korean into Chinese.
The player answers in Chinese.
The intermediary translates from Chinese into Korean.
The interviewer translates the answer from Korean into English.

Multiculturalism!

(Also, as a semi-punchline, it should be noted that the player can speak English.)

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Date:2010-11-12 11:39
Subject:
Security:Public

Sweden's public broadcasting channel has an interesting solution to their growing neo-nazism problem. It's pissing off the racists (as you can see from the description on the youtube video), so it's clearly doing something right.

Note: Potentially NSFW for some raunchiness.

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Date:2010-11-04 11:33
Subject:Longcat
Security:Public

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Date:2010-11-04 11:33
Subject:is
Security:Public

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Date:2010-11-04 11:33
Subject:long.
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